
Semester: Spring
Instructor: Robert J. Krawczyk
Credit: 3 Hour
Prerequisite:
To review methods and concepts on how to create dynamic architectural presentation using 3D animation software. The focus is on computer-based animation and digital editing techniques.
The course consists of a series of lectures and labs. The lectures cover
basic animation concepts related to the exercises. The labs are used to
work on the exercises. The exercises include advanced rendering methods,
lighting techniques, material assignment, camera movements, assembling/disassembling
objects, ground and background movements, morphing of objects and materials,
digital editing of animation sequences, composing with multiple cameras,
and adding titles and special effects.
Each student is assigned a personal computer using Autodesk 3D-Studio for
animation and Adobe Premiere for editing. Completed animations are recorded
onto video tape.
Lectures are supplemented with videos of professional animations.
This is a week by week breakdown
of the course.
| Animation Introduction | Course overview and requirements |
| General concepts in animation |
| Rendering a Model | Review of 3D Studio concepts and menu structure |
| Introduction to rendering with 3D Studio | |
| Rendering exercise |
| Lights | Review lighting types and strategy |
| Complete Omni light exercises | |
| Complete Spot light exercises | |
| Complete Sun exercises | |
| Complete Projector exercises |
| Materials | Review material types and properties |
| Complete Glass exercises | |
| Complete Brick exercises | |
| Complete Wood exercises | |
| Complete Decal exercises | |
| Complete Multiple Material exercises | |
| Complete Reflective Material exercises | |
| Complete Pattern Texture exercises | |
| Complete Material Tinting exercises | |
| Complete Two Texture exercises | |
| Complete Opacity Map exercises | |
| Complete Bump Map exercises | |
| Complete Map Summary exercises | |
| Complete Solid Material exercises | |
| Complete Wireframe exercises | |
| Complete Light Cones and Balls exercises | |
| Complete Atmospheric Effects exercises |
| Materials | Continue material application |
| Rendering Project | Review rendering project requirements |
| Rendering Project | Continue from previous week |
| Animation of Objects | Review object animation techniques |
| Complete Object Movement exercises | |
| Complete Object Rotation exercises | |
| Complete Object Scaling exercises | |
| Complete Object Morphing exercise | |
| Complete Material Morphing exercises | |
| Complete Water exercises | |
| Complete Sky exercise |
| Animation of Lights | Review lighting animation techniques |
| Complete Light Intensity exercises | |
| Complete Light Falloff exercises | |
| Complete Light Target animation exercise | |
| Complete Light Path animation exercises | |
| Complete Sun Path animation exercise |
| Animation of the Camera | Review camera animation techniques |
| Complete Panning exercises | |
| Complete Tracking exercises | |
| Complete Panning and Tracking exercise | |
| Complete Zoom exercise | |
| Complete Tripod exercises | |
| Complete Path exercises |
| Animation of the Camera | Continue camera animation from previous week |
| Editing of Animations | Review digital editing techniques |
| Complete an example of editing flics |
| Final Animation Project | Review final animation Project |
| Final Animation Project |
| Final Animation Project |