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This semester, the IPRO was challenged with managing a large team. Four teams were created to maximize the efficiency of the overall IPRO team. To keep track of our progress, each team took minutes, which were then compiled into weekly journals. Each member was also given a blog (web log) to document their progress through the semester so that every other team member always would know what is happening through out the entire IPRO.

Development Team
The Development Team is responsible for programming the game. With this in mind, they strive to have a prototype of the museum lobby, where students can walk around and interact with people and objects. They would also like to have dialogue completed so that the game may be interactive with the player even in the early demo. Once these are both completed, a demo of the game can run on IPRO Day. Furthermore, they plan to have the game’s architecture completed by the end of the semester. Check out the Development Team's progress throughout the semester.

Design Team
Responsible for the overall look, feel, and playability, the Design Team strives to turn out flowcharts and mockup screenshots of at least two additional wings by the end of the semester. Along with these, they plan to have the user interface complete for the museum lobby and Science wing. The interface currently involves script for student interaction and music as well as the development of characters and other art that is expected to appear in the final game. The Design Team is expected to progress greatly by semester’s end. Remember to check on the Design Team's progress now and then to see what they are up to.

User Experience Team
The User Experience Team is responsible for developing gaming solutions based on the students' needs as well as their likes and dislikes. They must conduct research, interviews, and observations to gather information required to make this game as effective for the target audience as possible. They provide the groundwork on which the game develops. Hence, they plan to gather feedback from testing, student and teacher interviews, provide a template for research, and provide video interviews to show on IPRO Day. Click here periodically to see the User Experience Team's progress.

Management Team
After disorganization last semester and failure to meet group deadlines, the management team is now in place to solve those problems and many more. Not only are they responsible for ensuring deadlines are met and everyone is contributing to the project, but also they must document every bit of progress made by the rest of the teams as well as the entire IPRO. Their duties include: completing all IPRO Deliverables; printing, organizing, and filling all documents; determining a standard way to name documents; constructing peer evaluation forms; recording progress through minutes and reports; interviewing the other teams to make sure they are making progress in the right direction; and marketing the IPRO. Essentially, the management group serves as a liaison between all groups. Check out the Management Team's progress to see how they stay on top of things.

 

 

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