Dean Jennifer deWinter Explains What Makes Mario So Popular and Where the 1993 Movie Failed
“The core experience of Mario is playgrounds,” says Jennifer deWinter, dean of Lewis College of Science and Letters and author of “Shigeru Miyamoto: Super Mario Bros., Donkey Kong, The Legend of Zelda.” “It’s climbing and jumping and sliding and exploration. Look at that original movie, the core experience is the conflict. (The game has) never been about the conflict, it’s about the experience. How do you translate this experience?”